How to read the results
Recommendations assume the enemy's armor is intact. Targets marked Break armor first are not initially hittable: the ranking adds the required plate or outer-layer destruction to the route's total shots, magazines, and firing-time estimate. If the selected weapon cannot open the target, that route is labeled armor-gated and ranked below directly accessible targets.
Time-to-kill includes firing time and, when more than one magazine is needed, reload time (wiki-documented for some weapons, class estimates for the rest). Target movement is not modeled. Bleedout kills are marked "+ bleedout" instead of adding its duration to the number; rankings quietly prefer immediate kills when times are close (~5s).
Game data: helldivers.wiki.gg, retrieved 2026-07-10.